Monthly Archives: April 2014

Send in the Inventory !! (grr)

Puh – leeeeessss !!


I’ve been playing video games for over ten years now and still, still! games ship and attempt to run their course without enough inventory. It’s irritating. It’s immersion breaking. It’s why I’m not playing x,y,z game. It’s a total pain in the ass!

See there I was on a rainy Saturday, time to play for once, and I started in The Elder Scrolls Online. Then after three inventory shuffles, which involve tediously logging into alts (alts which I don’t want to play yet, incidentally), I had enough. So off to Secret World where after half an hour I had to stop in the middle of something to deal with  – inventory. I like both games by the way. Would be nice to play them instead of inventory management. I heard GW2 is doing things with inventory and by then I’d figured out inventory was messing up gameplay, so off there. At least they are addressing the issue. Being new to Guild Wars 2, and having not even got a grip on the old inventory, the new one induced a sinking feeling – would have to watch a video to try and work out what on earth it was about. Watching videos isn’t playing either. But still, at least they’ve figured out that inventory issues cause people to go do something else. Another day I’ll watch the video.

I still had some Saturday left.

Of all the many games on my hard drive, only 2 could I think of where I wouldn’t end up playing inventory instead of the game. Where I wouldn’t have to stop in the middle of a dungeon to find a bank, vendor, crafting station. Where the stupid inventory wasn’t a constant obstacle. I went and played Skyrim. When my bags are full I can drop everything and come back another day to retrieve it at the end of a flower-picking odyssey. Not perfect but good enough.

EQ2 has the best solution. I have so much inventory there, that I can go and adventure as long as I like, right until I myself yearn for one of my homes, then to go and craft, sell, move furniture – hang stuff on the walls, until again the desire to adventure is upon me. They just give you loads of inventory and storage, problem solved. I have more capacity than I need, no interruptions to immersion. It is a pleasure to go and craft, sell, move furniture when I’ve had enough content, adventure and mayhem. It fits and feels natural.

So. There you have it.

Now, if only the rest of the industry would catch up.

Oh. And don’t think you can sell me bags. Why would I buy an inventory accessory for a game which I cannot play properly due to incessant inventory management? You think I’m going to reward that? By buying a BAG?


Categories: Uncategorized

Perfect Balance (new food blog)

You’ll have noticed my blogging is still sporadic – the best I can say for myself is that I’m more settled than I was. Going to try doing snippets now, to get back into the habit. And my first snippet is a real pleasure.

Balance is a tricky thing indeed, and when I see it perfectly executed I tend to sit up and take notice!

A good friend of mine from North Inde days on Wurm, I found to my delight, has started a food blog. I know full well I would have posted a link,  and placed the blog on my blogroll anyway, but when I looked at the blog which is about balanced eating and cooking, I thought, “hmm something special here – this is balanced in more ways than one”.

It’s the graphics, layout, photos (all meticulous and considered) true, but mostly it’s the food.  My first response was to salivate, my next to look at the ingredients, my third? Relief that even I could probably cook these. My stomach responded first! It recognizes a balanced meal when it sees one 🙂 And it told me very firmly that I desire this kind of food. The rest of the balance I’ll allow my friend to convey to you via the beautiful blog she has made,

every careful, delicious-looking, detail of it. Good luck Diesy!

Categories: Uncategorized

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