(sparse) Wurm 1.1 update

It’s kind of hard to comment because see I had this big lunch, and last weekend I didn’t have a proper weekend, so I … um…  did try to log in, but Wurm wouldn’t load. And then I fell asleep. And then I woke up and managed to log in if I disabled GLSL shaders, but the server went down almost immediately. So I can’t really comment but!

From the forums: info on the new stuff

As is normal for Wurm, we aren’t told exactly how the new things work, the idea being that we discover things ourselves (there is debate about this strategy – who knows what are bugs?). This time around it seems we are pooling our knowledge – what a good idea – here is a very useful thread:

As an aside this thread has (well, I think so) quite fun pictures, but I think those are bugs. The website has had an update and looks much cleaner now – at least I can comment on that!
I was wondering when Wurmian Balance would turn up: (Every time you add something good, nerf something that was ok = balance!) http://forum.wurmonline.com/index.php?/topic/82622-new-farming-system/page-4
hopefully this will turn out not to be too dire. It’s good in a way that more people are beginning to notice the Wurk/real-life balance is off. Chores ingame can’t take this much time without becoming a problem.

I hope the GLSL issue can be resolved because without water reflections, Wurm just doesn’t seem right 😦 I quite envy some of the buggy textures though – the carpet one on walls is awfully nice!

I’m going to pack some clothings now, but I’ll see if I can log in again in a while.

Bizarre pictures (because I like them)

(quick update) more bizarre pics!

I really like some of  these pictures (should I worry?)

One thing I really do appreciate about Wurm is that you’re never a voice in the night. Post your technical issue and someone responds and tries to sort it out.

and …. Mr Bloodworth was back muhahahaha


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