Ver 2.63 is already out (can’t …keep …up) but there isn’t the same wealth of information out there for it. These are still relevant. I am on the lookout for more – do feel free to suggest!
building plank building and destroying it with spheres. That one.
Game engine basics from Ira Krakow. Excellent. Ball, cube and plane.
Some really good theoretical and background stuff (eg blender units to real dimensions) – sampler size.
The immortal “growing a vine in blender” (simple version)
It’s a bit old now but still.
A more up to date explanation of the above.
Having discovered the sculpt tool, our art dept is in again overdrive. Presently creating Testblob, who will have a far-too-interesting digital life. Havent found a lot about terrain – would be happy (joy!) if anyone could point me at something in that direction.