srs dps maximising

Forgive me, its Monday.

1) here’s how to do it
2) it’s not fair play
3) fairness is an annoying, persistent nuisance to number ridden idiots in all spheres of life
Actually I don’t take dps seriously, here’s all why and how to fix it as a side dish.

Economy consists of demand, supply and unfair advantage. Someone else probably said it better before, but I came to that conclusion while wondering why in this era we are obsessed with measuring things – via a long windy thought process while attempting to make salmon pate (with the obligatory side wander into male obsessions, but I’ve given up teasing men.)(For now.)(no, I have. It’s fun I know I shouldn’t.)(srsly.)

Dps is pretty much the same – the numbers are a limited tool – mostly diagnostic, but in the intersphere they are what people use to convince other people that they are skilled. Speaking as a leader, I can tell you skill = (mostly) doing the right thing at the right time and is built up through experience. Most people “kinda recognise” it when they see it – you can’t measure it though, o dear. And actually I’m speaking as a happy ex-leader now, but that goes in some other post.

Dps and skill are not the same, but you can kiddie on they are, and what’s more most people will fall for it. So to increase your dps might be a worthy goal. After all half the fun in the game is bragging…. hahaha – (errr, gives away a big weakness but that goes in a pvp post sometime).

Very similar to my patent and food based economic model, Your Real DPS = (some measurement-or-other/time) + unfair advantage.

Measurement/time can be maximised in just about every game by judicious application of ye google. Do the homework, find out the gear, stats, spec, gem, rotation, glyphs, whatever for your avatar. Applying this tediously gained knowledge gets you just past halfway and (bewilderingly) not one bit further. Where you get to stand out is all in the second bit.

For unfair advantage, only a little thought is required. Is the game company selling a new expansion and a new class? Pick that class. Does there seem to be an obsession with buffing one class (koff *mages in some game* koff) – pick that class. If you type well, keybind and watch others gasp as you effortlessly pull everything in the room before anyone else even moved. If you are going in that direction (not advised) you can also hog the healer, never change targets and move as little as possible. That increases dps too, briefly – before you get kicked (but you never know the group might impressed with your greatness and not know these little tricks).  There are usually more little clevernesses if you get to know the mechanics – but a pretty good example is indeed that if moving decreases dps, don’t move. (mind to scream at the healer so nobody notices what you did thar.)

If you have a good computer, increase your considerable advantage by playing without addons & with all background processes terminated, and low settings if need be. Tweak your computer for performance if you know how to. It’s not supposed to matter but guess what – hardware and client performance affect dps. Increase your bandwidth if you can, might as well. E-Sports are not run on anything slow or low end, I am ….reasonably sure of that 🙂

Gear has a very noticeable effect on dps. Most games attempt to limit the acquisition of good gear for reasons worthy of a whole debate which I dont want to insert just here. So… know all the sources for your gear and make good use of them. Ingame currency to buy stuff? Earning it becomes important then. Random git-groups? Grit teeth & do them. Pay to win – well obviously. If it’s part of the game it’s unfair, but not game-illegal. The devs are having trouble balancing pvp? Woohoo paydirt!!!!! – they are going to overcompensate someone in their flailing efforts to keep things on an even keel. Build up a stable so you can hop about from advantaged avatar to advantaged avatar.

In short, once the basic homework is done, unfair advantage is what gets you to the top. Find it and use it if you are so inclined. People often have a unique thing they can do quite well – situational awareness maybe, or ferret reflexes, or good strategic sense. If it’s strategy, for example, go watch videos & plan your positioning and shots using the information gained thusly. I get more fun from trying to match the game’s limits to my strengths than I ever do from number comparing. It’s a personal preference but it will up my dps too if I need it to. A lot of discovering advantage is thinking outside the game and doing some legwork. Not hard, time consuming yes, but not hard.

“Unfair” is definitely what I’m talking about by the way, not “illegal”. Apart from being wrong  (if you don’t know what “wrong” is it’s time you sat down & worked out who you want to be and why), going beyond the law isn’t really necessary. There’s plenty of unfairness around to take advantage of – an unlimited supply. (Unfair is you are pretty and I am ugly – illegal is if you steal my kidney too.)

I am also, deliberately, not using the neutral term “inequitable” because I want to go back to economics to wind up this post up. Demand, supply and unfair advantage. Demand & supply left to themselves in a vaccuum will indeed self-regulate. The big problems come from that annoying bit of my equation which you cannot measure. O woe, what shall we do? No nice reliable numbers for unfair advantages! Heheh, and so under the numerical radar, evolved cartels, wars, monopolies, locusting, bad work practices, undercutting…. Time to put the ruler away methinks, and get to looking at how and why things happen the way they do without that crutch, and thats a job not just for me but for all of us. This over-reliance on measuring stuff is a big big big big big mistake.

And that all came from listening to Radio Gore at 4.30 am. It’s time for the annual checkup. This morning – I measure around one hour (5.16) before the first detailed torture description. It’s turned off. I have a school run to attend to and a solid week to commence – I am (over) informed and have instinctively responded with a sense of abhorrence and outrage.

This ties it all up with a neat bow. We are born with a sense of fairness fully formed, and a drive toward goodness also (who knows why) – with the exception of some few individuals (psychopaths).  However much this is subverted, repressed and diverted it absolutely remains with us, is universal and does not go away no matter what pretty stories we tell ourselves as we cheat, lie, kill or whatever the poison is.

A universal sense of fairness is the (non-measurable) string which can also be effectively pulled to untie even the most mighty economic knot. The single moment in which you realise someone is manipulating you for gain, as with dps or Radio 4, is the moment their motives become transparent.

It’s totally up to the individual how or why they unfairly raise their dps, how much money they unfairly take from others, and (not letting Radio 4 off the hook) how much torture they pepper their broadcasts with hoping to raise their ratings, or cred, or whatever else it is they need to retain funding.  They are of course using the unfortunate individuals they purportedly inform us about to further their own agenda. See, pull the string & all is clear.

It’s up to us collectively how much unfairness is tolerable. We recognise it instinctively, and it offends some part of us, so that part is less of a problem than anyone arguing definitions will ever admit. Violations of fairness cannot be hidden very well or for long either. Our nose for unfairness is pretty accurate and comes along in the package of being intrinsically moral beings. Unfairnesses can be prettied up, talked around, excused or justified, but they sit there, often for all to see, or come to light unexpectedly despite much careful burying. And of course they register internally.

Normalising greed and lauding predatory behaviour is beneficial to the greedy and predatory. Once you see that trick, it’s all over. Suddenly half the things people do make a different sense and a jackasses sitting on more than they could ever possibly need or consume, having destroyed whole environments and all living beings within them to get to that pinnacle – can be correctly discerned as mentally unbalanced.

So take heed young dps er before you should succumb
to horrid moral turpitude while chasing rules of thumb.

I said I would give up poetry…. I lied!

I suppose some silly sausage will come along and argue that humans are intrinsically amoral (fancy version) or immoral (self-serving version) – not much I can do about that. Some things you just need to figure out for and within yourself.

Categories: Comparisons, Game Design and Creation, Guides, Oddments, Things In General

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