Ver 2.63 is already out (can’t …keep …up) but there isn’t the same wealth of information out there for it. These are still relevant. I am on the lookout for more – do feel free to suggest!
http://www.youtube.com/watch?v=iK7E0jfvTIM
building plank building and destroying it with spheres. That one.
http://www.youtube.com/watch?v=VrflZqLFQAY
Game engine basics from Ira Krakow. Excellent. Ball, cube and plane.
http://www.youtube.com/watch?v=y3oSgZEdsmc
Bingo
http://www.rab3d.com/tut_blen_started.php
Some really good theoretical and background stuff (eg blender units to real dimensions) – sampler size.
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Intro_to_Bezier_Curves
Bezier curves.
http://www.youtube.com/watch?v=2G1v3C4f1mw
The immortal “growing a vine in blender” (simple version)
It’s a bit old now but still.
http://www.youtube.com/watch?v=CkbC787SvGk&feature=related
A more up to date explanation of the above.
Having discovered the sculpt tool, our art dept is in again overdrive. Presently creating Testblob, who will have a far-too-interesting digital life. Havent found a lot about terrain – would be happy (joy!) if anyone could point me at something in that direction.
Hrm… I might have to dig into Blender again. I tried it pre-2.5, and the UI turned me off *really* fast. The darn thing was nigh unusable. It got better, but it’s still so alien to the Max/Maya mindset that I have that it’s a nightmare sometimes.
Still… it’s free. It’s powerful. I *want* to like it.
Thanks for the links!
A complete pleasure Tesh, you’re welcome! Blender has that lovely “it’s alive!” thing going just now – long may it last. That makes it real fun to work with. I put the Lynda stuff specially because of the ui btw – one of her free vids shows how its structured and makes sense of it.